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Features

So far, toxic supports these features of toxic:

  • Lambertian shading
  • Perfectspecular shading
  • Automatic raymirror detection
  • Automatic object exporting
  • Pixel sampling
  • Render box
  • Gamma correcting
  • Pentium 4 optimizations
  • Full GI settings
  • Absolute rotations - New version 0.4 - Fixed version 0.7
  • New GUI - New version 0.5
  • Depth of field - New version 0.5
  • Scene scaling - New version 0.5 - Removed version 0.5a (use light multiplier)
  • Object export optimizations - New version 0.6
  • Export corrections - New version 0.6a
  • Image textures - New version 0.7
  • Square area lamps - New version 0.7
  • UV coordinate export - New version 0.8
  • New object export code - New version 0.8
  • Object export optimized -New version 0.8b - Removed 0.8d - Fixed 0.8e

And for the near future I have planned:

  • More lamp options - Planned version 0.9
  • Linux compatibility - Planned version 0.9
  • Lots of testing - Planned version 1.0

Long term goals:

  • Stay current with toxic's interior shaders development
  • Integrate as C++ exporter in Blender
  • Integrate toxic as plugin
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